*Note* I’ve made some new tattoos and learned some new tricks. I’ll be updating this soon.
I’ve never been happy with the tattoo options in the sims. In TS2 of course most of the tattoos were tied to their outfits, but in TS3? Gah, the default options were atrocious! Who would want one of those tattoos? TS4’s defaults tattoos are better, kind of, but when I made my simself for the first time, I realized I wanted to add MY tattoo. To do that I needed to learn how to make custom content. I wasn’t ready back then.
Today I got my third tattoo and I think I’m ready. So I searched the internet for how to make tattoos. I found two sets of instructions. One on the Sims4Studio thread by Mister S and one on tumblr by Sims Sala Bin – this last one was the more useful of the two. (I refuse to watch video tutorials because videos often make me want to scream. I’m sure they’re good though.)
So here’s what I did.
- Download and installed Sims4Studio (yes you have to make an account there)
- Downloaded the body texture (I just grabbed the female one for now)
- Downloaded a plug-in for Gimp to save files as .dds
- Extracted and put the gimp plug-in file in my gimp plug-ins folder: C:\Program Files\GIMP 2\lib\gimp\2.0\plug-ins
- Opened gimp to make sure it still worked and that “save as dds” was now an option. Yay!
- Create a new post to document this adventure 😛
- Next I opened S4S. Gah this interface!? 😦 I found my second instructions was a little more “step by step” but my interface doesn’t match hers. First, I added my “creator name”
- After some more poking around I decide that choosing “Create a CAS Standalone” option was the correct option. I also now realize this mini-tutorial will probably be out of date after they change the interface again. Sigh. I clicked on the blue “CAS” buttton.
- I filtered the options down to > female: adult: tattoo section and then selected a tattoo and clicked next. (I picked the stars one).
- This prompted me to save a package file – which I did to my desktop. The tattoo then opens. I’m supposed to “clone” the tattoo according to one tutorial. Luckily my other one said to “export” the texture. I click on that button.
- This time a .dds file is saved, also to my desktop.
- I try opening the .dds file with gimp. It fails – invalid file type – I panic.
- I try opening the file again now that gimp is already open – it works. I think perhaps I accidentally tried to open the .package file the first time so that was a user error.
- I’m supposed to add the body texture to the image. (Well there’s this bit about making the background black and such – but I ignored that…for now.) I drag the body texture file onto my workspace and it opens.
- After moving my layers around I see the tattoo on the body. This is starting to look up. I now regret I don’t actually have a scan yet of my back tattoo ready to go.
- I go to google and grab a random dragon image instead. Even more regret that I’ve just moved and have no idea where my drawings are…or where my scanner is.
- I add that dragon to my work space and realize I need to delete the white background.
- The background won’t delete. Back to google. Apparently I must add and “alpha channel” to delete the white. I right click on the layer and find “add alpha channel.” Then I up the threshold to 100.0 which gets rid of most of the white edging when I do click to delete the white.
- I flip and scale the layer with the dragon. It kind of matches mine? Well not really.
- There was a bunch of stuff about alpha channels and making a white tattoo that I think was just so that the edges didn’t have white? I kind of ignore that stuff. Instead I hide the non-dragon layers and export as a .ddsf file. Then, I clicked back over to S4S and press “Import” texture.
- And of course, not paying attention, means I fail. I can’t import it because I didn’t save it with a BC3/DXT5 compression…I hope that was an option?
- Back in gimp, I try exporting again. This time paying attention to the export options. It is there. 😀
- Over in S4S again, feeling more confident, I try and fail again…it only saved the size of the dragon – not the canvas.
- Googling and reading this, I learn way more about dds files that I knew before (which was nothing, so that wasn’t that much of a feat. However, I don’t learn what I need to know.
- I realize the fix for this issue is much simpler and just resize the dragon tattoo layer to be the entire canvas…duh.
- I try again and voila! I am very genus. It looks like a tiny bit of my tattoo is being cut off by the shoulder, but that’s okay – if this was my tattoo I would care more, but this is just a test tattoo until I find the pictures to scan. I save the package.
(This is because the “back” image that I used to put the tattoo on, is overridden by a bit of the “front” image where there is no tattoo. I have a feeling my back tattoo is going to be much easier than my arm tattoos.)
- I add the .package file to my mods folder (after making a brand new subcategory: tattoos! Because I know there will be more.)
- I open the game, fingers crossed and check my mods screen. (Yes, I have way too many mods now.) It’s there.
- I forget that my CAS background is a painful green screen color – the better to cut out the background for pictures – but it’s blindingly green. Sorry!
- Anyways, we’re in business!!
Now I just have to finish unpacking and find my scanner and the original pictures of all my tattoos! At last, a mere 1 hour 10 minutes after I decided to do this, and several thousand google tabs and searches and downloads later, I have successfully mastered basic tattoo making.