Raerei's Fortress

Stories from the inside of games…

How To: McCommand Center

These instructions are accurate as of December 5, 2017.

MC Command Center is a wonderful mod that adds story progression, disables culling, and basically allows you to tweak various settings of the game. I’ve been running with it in-game since I finished my Pigglewiggle Legacy last fall. You can have just run in the background, quietly updating your unplayed families or have it be an active participant.

It’s fairly easy to set up  – but there are some steps involved. (I only have PC instructions here as I don’t own a mac anymore.)

1. Download at MC Command Center Deaderpool’s Tumbr.

There are two files. The first is the majority of the modules zipped together. The second is MCWhoohoo and affects the pregnancy and relationships of your played sims.2017-07-20 12_22_38-MC Command Center.png

As of December 5, 2017, we’re on Version 4.0!! Make sure you’re always using the latest version of MCCC and most up to date Sims 4. There’s no guarantee things will work if you’re not.

2. Unzip the file

Find out where you downloaded it to and unzip the file. On a PC you should be able to do this by right clicking on the file and clicking “Extract All.”

2016-06-16 11_13_14-New folder

If you have an unzip program installed you might have more options. By default, Windows unzipper will create a file next to the zipped file.

2016-06-16 11_16_46-New folder

If you click to open the new file you will see all the files inside. The Whoohooer zip has only two files in it. You can put these two into the file you just created with all the modules in it if you wish. (That’s what I do).

4. Put this folder in your Mods Folder

Drag the folder(s) into your Sims 4 Mods folder. (You want the one that looks like a folder – not the one that looks like a zipped up folder). If your game is installed normally, you will find your Mods fold in your Documents Folder > Electronic Arts > Sims 4 > Mods.

Sims4-CC-Path

5. Edit the Resource.cfg file

You will only need to do this the first time you install MCC. (And you may have already done this for other mods). Basically, this will make it so Sims looks IN folders for mods. If you’re already using folders for your mods, you won’t have to do this step.

In your mods folder, right-click on the resource.cfg file and click open.

2016-06-16 11_22_30-Open with

It might ask you what program to open it with. On a Windows machine, Notepad will be fine.

The file should read

Priority 500
PackedFile *.package
PackedFile */*.package
PackedFile */*/*.package
PackedFile */*/*/*.package
PackedFile */*/*/*/*.package

2016-06-16 11_24_08-Program Manager
This allows the game to look four folders deep inside your Mods folder for more mods.

6. Save the Resource.cfg file.

7. Start up your game.

You may need to enable scripts mods if you haven’t already done so – or if the game has been patched recently.

Click on Menu > Game Options > Other and check the option to allow script mods and enable Custom Content and Mods. You will need to restart the game after this change.

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8. Check to see if MC Command is working.

There’s a handy popup that appears in your notifications now when you start the game showing all the modules that are installed. If you don’t see it. Then it’s not working. There’s a great troubleshooting document on Deaderpool’s tumbr.

9. Where are the settings?

Go into the game and into a house with a PC. Click on the PC and you should now see the option for MC Command. Clicking this will get you the menu options. There is also an MC Command Menu item when you click on a sim. (This is an older shot – it has Deaderpool’s icon on the option now, but it’s the same thing).

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